Speed and Aerodynamics

Published on 20 February 2025 at 20:16

Speed and Aerodynamics

Let's cut to the chase here...the faster something is moving, the more aerodynamic it must be. The more aerodynamic the object, the better it will perform at higher speeds. PERIOD.

 

We see this when engineers design race cars, fighter jets, or everyday vehicles when trying to improve gas mileage/efficiency. If we know fast things MUST be aerodynamic, then why don't we build arrows with that perspective?

 

Once an arrow passes 275 fps, Aerodynamics begin to effect an arrow, how it flies, and how it behaves. The farther above 275fps an arrow flies, the more the arrow is effected. 

 

Up until about 10 years ago, this was a non-issue in the vertical bow realm because the technology to surpass 275fps just wasn't there for a majority of shooters. However, in the last decade or so, bows have gotten faster and faster with some vertical bows having an IBO rating of 360+ fps!! And if we want to throw crossbows into the mix, there are some out there that are launching arrows above 500fps!! THAT'S INSANE!

 

With speeds like that, we absolutely MUST build arrows from a scientific approach with extreme thought given to the aerodynamics of the overall build. This means having all the components concentric to the arrow shaft, vanes that maintain speeds downrange (rather than using drag to slow the arrow down,) broadheads that are aerodynamic and work WITH the arrow as a whole, and a build that reduces the initial flex of the arrow as well as the recovery time in flight.

THIS is fundamental basis of the Scientific Arrow Building Process!


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